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Kubat
Environment Artist
Our most senior member. Avid sci-fi enthusiast (don’t get him started by defending Interstellar). His talent creates the biomes and environments for Planet Nomads.
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Tomas
Lead Programmer
The master of grumpiness and fearless criticism, but also full of passion for all things Star Wars. A deadly combination that will help make Planet Nomads great.
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Petr
Game Designer & Lead Graphic
Self-made graphic designer with an uncompromising eye for detail. Game mechanics, design document and things modeled to perfection are his thing. Also bee-keeping.
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Pavel
Engineer
Sometimes developers are called engineers. Well he is the biggest engineer of them all – massively systematic approach, drop of geekiness and unlimited appreciation of the Code.
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Martin D.
Engineer
Juggling C# & C++ on a daily basis, optimizing Planet Nomads performance. His musical talent makes him the perfect choice for coding terrain noise generators.
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Vasek
Graphic Artist
Coming from the dark side of police enforcement, VaĊĦek decided to release his innerchild and make games, not war. Master of bulding blocks.
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Honza
Creative side
The father figure and pusher. Bringer of (sometimes crazy) ideas and visual equalizer. Maker of GUI. Designer of various things in the game.
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Martin C.
Mad Man
The reveered webmaster, idea maker and pusher. Works as spirit uplifter/crusher for the team – depending on whether you screw up or make him proud.
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Daniel
Community
Your point of contact for all things Nomad. Trying his best to communicate the team’s passion and game vision to you.
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Maly Kuba
Programmer
Our friendly bear. Took game programming university courses in Finland. Brought back massive knowledge of Unity and great affection for Finnish culture. Coding GUI and more.