Final Alpha Update Next Tuesday/Wednesday
This is the final alpha update, because afterwards we're going beta! (Early Access, Game in Development, Preview title... you name it). We're hoping for Tuesday, but could be Wednesday too. Below are some of the new things. More details in next week's changelog on Steam.Vehicles are Coming Back
That's the most important aspect of the next update. Pavel has reworked the suspensions to work with the new building system. There's still a bug when you deconstruct vehicles - specifically when you separate the two grids (wheel from the vehicle). It's either getting fixed or you don't mess with that.
Navigation System Operational
Yes, we've heard your loud complaints. We hated getting lost ourselves. We did something about it. Let us tell you that it's absolutely incredible knowing how to get home. The possibilities that opened and the widening of the action radius is truly game-breaking (in the best possible way).
Beware of Caves
Caves are now part of the game. We had to rewrite the way world objects are generated to be able to spawn them inside caves (which fixed levitating objects too). The caves and cave-like formations may be weird sometimes, but always a great sight.
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